[Bug 29647] majesty 2 crashes after a short time due to OOM
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Feb 23 15:19:45 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29647
Graham <libgradev at gmail.com> changed:
What |Removed |Added
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CC| |libgradev at gmail.com
--- Comment #5 from Graham <libgradev at gmail.com> 2012-02-23 15:19:45 CST ---
Wine version: 1.4-rc4
Card: ATI Radeon HD6950 2048MB
I can confirm this is still an issue in Wine 1.4-rc4.
Opening/menu animations display fine with no issue. As soon as the game starts
I can play for about 1min before a crash occurs:
err:d3d:wined3d_occlusion_query_ops_issue >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glBeginQuery() @ query.c / 494
wine: Unhandled page fault on read access to 0x00000000 at address 0x7a4451c3
(thread 0009), starting debugger...
Tested with high/low game graphics settings and versions of Wine (dedicated
prefix) - always occurs. The game itself renders fine and is usable pre crash.
Swapping in an NVidia 8800GTX card resolves the issue so it does appear to be,
as Henri said, a fglrx issue.
Is there anything else to try or should this be reported to AMD?
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