[Bug 29975] Ankh: fails to start

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 25 12:16:51 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29975

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|                            |download
                URL|                            |http://www.gamershell.com/d
                   |                            |ownload_12202.shtml
                 CC|                            |gyebro69 at gmail.com,
                   |                            |hverbeet at gmail.com
    Regression SHA1|                            |94ae743ea668e49d40ae4e2dc5f
                   |                            |e1f5d9be018cb

--- Comment #1 from GyB <gyebro69 at gmail.com> 2012-02-25 12:16:51 CST ---
This can be reproduced with the demo version of Ankh 1.
I'm using a Nvidia gfx card with the proprietary driver 290.10.

The game offers 2 rendering modes: Direct3D9 (this is the default one) and
Opengl. This bug occurs when Opengl is used (Direct3D9 has another issue).
To switch between the renderers you need to edit the plugins.cfg file manually,
located in ../bin/release. Simply change the placement of the number sign (#),
so the relevant part of plugins.cfg should look like this:
>#Plugin=RenderSystem_Direct3D9
>Plugin=RenderSystem_GL

Indeed, this is a regression caused by

94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Aug 30 20:12:31 2011 +0200

    ddraw: Make the OpenGL renderer the default one.

:040000 040000 fbce2dc172258a4a7eabc65b6f86bd58522b4667
dfb3b24196ac3ad09100758a48b2d4ef7e45e26b M    dlls

'winetricks ddr=gdi' is a workaround and the game can be started that way, but
there is intense flickering both in the menus and in mid-game.
Attachment #39005 (in bug #29934) does not help.

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