[Bug 22053] Steam games crash on startup if in-game community is not disabled (gcc bug)

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 26 16:05:06 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=22053

--- Comment #27 from Mateusz Stachowski <mateusz.stachowski at wp.pl> 2012-02-26 16:05:06 CST ---
I have the same version of gcc 4.6.1 ($ gcc --version gcc (Ubuntu/Linaro
4.6.1-9ubuntu3) 4.6.1) and I've compiled wine-1.4-rc5 with and without
additional flags.

The version compiled without flags doesn't work with Steam in-game overlay, but
the second one works. I've used those flags:

CFLAGS="-O3 -pipe -fno-strict-aliasing -fomit-frame-pointer -ffunction-sections
-fdata-sections -maccumulate-outgoing-args -mno-push-args
-freorder-blocks-and-partition" LDFLAGS="-s"

This means that the gcc bug is still present, because the old gcc 4.5 ($
gcc-4.5 --version gcc-4.5 (Ubuntu/Linaro 4.5.3-9ubuntu1) 4.5.4) doesn't need
any extra flags for working overlay.

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