[Bug 29878] Rayman 3 Demo: beeping sound

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 27 08:53:27 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29878

--- Comment #9 from Stefan Dösinger <stefan at codeweavers.com> 2012-02-27 08:53:27 CST ---
Can you give attachment 39079 from bug 30019 a try?

I cannot reproduce this. The sound of the game is ok, whether I enable or
disable dynamic buffers.  However, I get the cracking pulseaudio sound very
often with this game, about every 2nd start. This is similar to bug 28856, if
not the same. Are you using pulseaudio? If I understand this bug correctly, it
might be triggered by poor performance. In that case the above patch might
help. It avoids a slow VBO codepath, and the condition it checks for is
triggered in Rayman 3.

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