[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 28 01:36:59 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29499

--- Comment #14 from Alex Henrie <alexhenrie24 at gmail.com> 2012-02-28 01:36:59 CST ---
Created attachment 39124
  --> http://bugs.winehq.org/attachment.cgi?id=39124
Another patch that fixes Age of Empires II but probably breaks something else

My best guess is that one of the sockets the game opens is blocking when it
should not block. If all sockets are treated as nonblocking, the problem goes
away.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list