[Bug 16580] S.T.A.L.K.E.R: sky not redrawn correctly with dynamic lighting

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jan 1 04:34:05 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=16580

Robert Walker <robert_mt_walker at yahoo.co.uk> changed:

           What    |Removed                     |Added
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                 CC|                            |robert_mt_walker at yahoo.co.u
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--- Comment #37 from Robert Walker <robert_mt_walker at yahoo.co.uk> 2012-01-01 04:34:05 CST ---
Hi all,

I stumbled upon the "AlwaysOffScreen" registry key (for another game). I gather
this WINE "feature" is new.

I thought hmmm... That smearing in the Skybox in S.T.A.L.K.E.R. - with Full
Dynamic Lighting - looks like it might benefit from this fix (using some kind
of reflected light "hack" in the Unreal Engine). Anyway I have a Git compiled
version of WINE (1.3.36). I tested out this key enabled and boom
S.T.A.L.K.E.R.: Shadow of Chenobyl renders near perfectly with Full Dynamic
Lighting. I am sure it doesn't look much better on my MS Windows 7 install!!

Screenshots are all on the AppDB page - but I'll stick one here as well.

I'll also provide the registry key file to apply the fix (to make it clear what
I mean).

Bob

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