[Bug 20395] Mouse / keyboard input not handled (RawInput)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 4 12:19:34 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=20395

--- Comment #80 from Robert Walker <robert_mt_walker at yahoo.co.uk> 2012-01-04 12:19:34 CST ---
(In reply to comment #79)
> Robert, your modified patch doesn't seem to work on ARMA II/Operation
> Arrowhead. Mouse clicks don't work. raw3.patch, however, worked fine (merged
> without any issues, ./tools/make_requests altered 3 files and compiled and
> worked fine).
> 
> Could you diff your patch with raw3.patch and see if you missed anything?

@Calum La Croix

Like most people I am not a WINE developer and I just had a game I wanted to
test a "raw input" patch with. I simply pulled the most recent patch I could
find from this thread and hacked it to work with a newer version of WINE.

Anyway I was intrigued enough by your comment to compare the patch I had pulled
(from the link in Richard's posted) to the raw3.patch. I have enough C
programming experience to see the raw3.patch appears to be a more refined
version of the patch Richard had dug up (from where??) It has a number of
significant improvements (error checking, use of heap memory, cleaner
integration using 

I would agree that the raw3.patch is superior (which I believe Vincas Miliūnas
is developing)... I've no idea what the origin of the other patch is/was
(originally) but it appears to be quite dated and not so polished...

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