[Bug 29364] Crystal Key 2 crashes on start (unless screen resolution=800x600)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 11 01:22:57 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29364

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|regression                  |
             Status|NEW                         |RESOLVED
         Resolution|                            |INVALID
    Regression SHA1|e6fb4537f00cd1e94ff11dd85b7 |
                   |b07b58245ec45               |

--- Comment #1 from GyB <gyebro69 at gmail.com> 2012-01-11 01:22:57 CST ---
I tend to close this bug report as invalid.

With today's git (wine-1.3.36-269-g662f3ab2) I noticed that the game starts
fine whatever screen resolution is set. First I thought that the fix came from
one of Henri's ddraw patches.
Then I realized that the game still crashes once in a while with the same
backtrace as attached in comment #0. The crashes seem to happen randomly
between runs.
This made me curious to redo the regression test between 1.3.34 and 1.3.35: it
turned out that the game behaved such an unpredictable way during regression
testing. This invalidates the result of the former regression test.

There must be something causing the game to crash from time to time. As this is
not fully reproducible, I'm marking this bug report as invalid.

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