[Bug 28023] CoreAudio queue memory leak
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Jan 15 16:26:39 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=28023
--- Comment #4 from Jörg Höhle <hoehle at users.sourceforge.net> 2012-01-15 16:26:39 CST ---
The leak will be plugged by my next patch submission.
(hmm, I just noticed that IAC_Initialize will not release all resources in all
error paths.)
However, there are new issues. A deadlock in test_session.
hr = IAudioClient_Stop(cap_ac);
In my extended render tests, test_session follows test_clock(0)/*exclusive
mode*/. The machine will deadlock both cores most of the time with wine-1.3.37,
yet I've not managed to throw winegdb at it.
When I instead moved test_clock(0) in front of test_audioclient(), the machine
managed to run 141 iterations before receiving E_FAIL from IARC_ReleaseBuffer.
I suspect OSSpinLock and queue management.
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