[Bug 29645] New: PCSX2: Software renderer crashes on initialisation when using more than 1 thread

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jan 18 08:42:42 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29645

             Bug #: 29645
           Summary: PCSX2: Software renderer crashes on initialisation
                    when using more than 1 thread
           Product: Wine
           Version: 1.3.37
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: billy65bob at gmail.com
    Classification: Unclassified


I'm not quite sure where, but if the software renderer is instructed to use
more than 1 thread, the emulator crashes whenever the GS plugin is being
initialised.
The crashing message in question is as follows

wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 0030), starting debugger...

No further information is dumped.


It works correctly under Windows, but only under wine when a single thread is
used.
As such I suspect it may be an issue with how threads are handled in wine - but
that is simply an uneducated guess.

The sourcecode for the application can be found on googlecode.
If I can help debug it in some way, let me know.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list