[Bug 29663] Rayman 3 crashes with a new game
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Jan 20 14:43:55 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29663
Austin English <austinenglish at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords| |regression
CC| |stefan at codeweavers.com
Regression SHA1| |68b15bc5ffe6ddf5d08cbc13479
| |eaf718ad5e39f
Severity|critical |normal
--- Comment #1 from Austin English <austinenglish at gmail.com> 2012-01-20 14:43:55 CST ---
68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f is the first bad commit
commit 68b15bc5ffe6ddf5d08cbc13479eaf718ad5e39f
Author: Stefan D�singer <stefan at codeweavers.com>
Date: Tue Apr 19 21:24:26 2011 +0200
wined3d: Give GL_ARB_map_buffer_range another try.
Nvidia's 270.xx.yy driver series fix the glMapBuffer alignment issues that
caused major
performance problems. If the user is using an older driver we now drop the
VBO instead of using
doublebuffered loading, which means that we fall back to the current
behavior(no dynamic VBO) as
needed. Dynamic VBOs are needed on Nvidia drivers for
GL_ARB_instanced_arrays.
:040000 040000 0cada15043b731febf2ef2a673aaaecc4af75f8d
c474ade74a8db2a9c547674dbb4c809841087a3d M dlls
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