[Bug 28161] S.T.A.L.K.E.R. Shadows of Chernobyl: sound stopped working

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jan 26 09:07:24 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=28161

Robert Walker <robert_mt_walker at yahoo.co.uk> changed:

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                 CC|                            |robert_mt_walker at yahoo.co.u
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--- Comment #18 from Robert Walker <robert_mt_walker at yahoo.co.uk> 2012-01-26 09:07:24 CST ---
(In reply to comment #16)
> 
> 
> Although http://appdb.winehq.org has a record of "gold" status of the game on
> wine version 1.3.34 (Debian) and 1.3.36 (Ubuntu), may apply some patches to the
> source code of wine, or a problem yet in my system. To be safe, I'll check to
> run this application in the wine under Debian is Wheezy, that does not want to
> do, because I use Gentoo.
> 
> Thank you for your willingness to help.

I can report that for both ARCH (with ALSA) vanilla (pacman) 1.3.37 I have
"perfect sound" (EAX support enabled) in both S.T.A.L.K.E.R. SOC & CS. On
Kubuntu 11.10 on a manually compiled version of WINE (1.3.36) again I have full
sound. No obvious glitches in either distro. Please note that for my manual
compile I **didn't** apply lots of compile switches. In fact all I specified
was "-march=native".

There is a another chap reporting problems with Gentoo and S.T.A.L.K.E.R. on
the WineHQ AppDB page. Both of you guys are specifying a whole lot of compile
switches... Are these really helping? Perhaps one of these is causing the
problem in the first place?

Bob

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