[Bug 29602] Sound stops after first sound/audio output in Age of Empires 2.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jan 30 02:31:25 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29602

Jörg Höhle <hoehle at users.sourceforge.net> changed:

           What    |Removed                     |Added
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                 CC|                            |hoehle at users.sourceforge.ne
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--- Comment #15 from Jörg Höhle <hoehle at users.sourceforge.net> 2012-01-30 02:31:25 CST ---
FWIW, my log shows this after Initialize, before Start
44066.191:trace:coreaudio:AudioRenderClient_ReleaseBuffer
AudioQueueGetCurrentTime failed: fffef
b8a
Yes, the render test has been running for 12 hours without failure with your
underrun and my lock-free patches.

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