[Bug 31167] World Of Tanks ATI 6310 (fglrx) freezes

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 8 02:27:18 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31167

--- Comment #7 from Nikolay Sivov <bunglehead at gmail.com> 2012-07-08 02:27:18 CDT ---
(In reply to comment #4)
> then i have error wine:
> Call from 0x7b83a2a2 to unimplemented function
> msvcp90.dll.??0?$basic_istringstream at DU?$char_traits at D@std@@V?$allocator at D@2@@std@@QAE at ABV?$basic_string at DU?$char_traits at D@std@@V?$allocator at D@2@@1 at H@Z,
> aborting

This one is implemented in current wine from git.

> err:winediag:shader_generate_glsl_declarations The hardware does not support
> enough uniform components to run this shader, it may not render correctly.

This one could be a problem, but I'm clueless when it comes to d3d stuff.

So assuming msxml3 override is needed, when exactly does it help?

P.S. please don't paste large text dumps as comments, use text attachments for
that.

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