[Bug 30511] Guild Wars 2 launcher crashes with "assertion m_ioCount failed"

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 8 10:57:06 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30511

Dan Kegel <dank at kegel.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|UNCONFIRMED                 |NEW
          Component|-unknown                    |winsock
     Ever Confirmed|0                           |1

--- Comment #13 from Dan Kegel <dank at kegel.com> 2012-07-08 10:57:06 CDT ---
I can reproduce it every time here; it crashes somewhere between 500 and 1100
MB.

+winsock log shows it always crashes right after the sixth or eighth call to
WS2_ConnectEx, and the first or second one that comes after a closesocket:

...
trace:winsock:WS2_sendto socket 1174, wsabuf 0x32b6d210, nbufs 1, flags 0, to
(nil), tolen 0, ovl (nil), func (nil)
trace:winsock:WS2_sendto fd=95, options=0
trace:winsock:WS2_sendto  -> 237 bytes
trace:winsock:WS_setsockopt socket: 1174, level 0xffff, name 0x80, ptr
0x11d09b8, len 4
trace:winsock:WS_closesocket socket 1174
trace:winsock:WS_socket af=2 type=1 protocol=6
trace:winsock:WSASocketA af=2 type=1 protocol=6 protocol_info=(nil) group=0
flags=0x1
trace:winsock:WSASocketW af=2 type=1 protocol=6 protocol_info=(nil) group=0
flags=0x1
trace:winsock:WSASocketW        created 1174
trace:winsock:WSAIoctl 4468, 0x8004667e, 0x32b6e7f0, 4, 0x32b6e7f0, 4,
0x32b6e7c4, (nil), (nil)
trace:winsock:WS_bind socket 1174, ptr 0x6b3cc98 { family AF_INET, address
0.0.0.0, port 0 }, length 16
trace:winsock:WSAIoctl 4468, 0xc8000006, 0x15881ac, 16, 0x32b6e7d8, 4,
0x32b6e7c8, (nil), (nil)
trace:winsock:WS2_ConnectEx socket 1174, ptr 0x6b3cc7c { family AF_INET,
address 207.109.73.17, port 80 }, length 28, sendptr (nil), len 0, ov 0x6b3cc40
warn:winsock:wsaErrno errno 115, (Operation now in progress).
trace:seh:raise_exception code=80000003 flags=0 addr=0x7ecfb712 ip=7ecfb712
tid=0027

Adding a few more trace statements shows the crash is after it returns.

Sadly, I can't turn on +relay, the downloader crashes with that.

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