[Bug 31159] League of Legends: store doesn't load with builtin wininet

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Jul 14 21:52:19 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31159

--- Comment #15 from Juan Lang <juan.lang at gmail.com> 2012-07-14 21:52:19 CDT ---
To further elaborate on one hypothesis: the app specifies
INTERNET_FLAG_KEEP_CONNECTION to HttpOpenRequest; I wonder if, in native, this
implies that only a single connection is opened, so the first connection that
provides all the required certificates is the only one made?

A second hypothesis: the second HttpOpenRequest, which fails with builtin
wininet, specifies INTERNET_FLAG_NO_UI in addition to
INTERNET_FLAG_KEEP_CONNECTION, and I wonder if that's intended to suppress
certain failures.

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