[Bug 28444] zenilib 0.4.1.0 applications: crash when attempting to use d3dx9 for rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 16 20:31:04 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=28444

--- Comment #8 from Mitchell Keith Bloch <bazald at gmail.com> 2012-07-16 20:31:04 CDT ---
Dan, I imagine you missed step 4 in the original post or tried step 6 (er...
the second step 4) first.  My console reports:

X Error of failed request:  GLXBadCurrentWindow
  Major opcode of failed request:  154 (GLX)
  Minor opcode of failed request:  5 (X_GLXMakeCurrent)
  Serial number of failed request:  931
  Current serial number in output stream:  931

This is in wine-1.5.8.  It *does* work when the OpenGL renderer is in use, but
if you are successful in forcing the Direct3D renderer, it will fail.

One way to ensure failure is as follows:

1. rm ~/.wine/drive_c/users/bazald/Application\ Data/zenilib/config/zenilib.xml
2. cd zenilib/config
3. cat zenilib.xml | sed 's/OpenGL/DX9/' > temp && mv temp zenilib.xml
4. cd ../bin
5. wine Application.exe

Alternatively, use the in-game configurator to switch to Direct3D and hit
Apply.  It will fail immediately in the same way.

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