[Bug 31113] Civilization V crashes after specific amount of game turns
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jul 16 21:38:24 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31113
--- Comment #13 from Matt M. <matt at moldvan.com> 2012-07-16 21:38:24 CDT ---
Same problem. Worked okay while I had my game running today, then I rebooted.
Updated to 1.5.8 in the mean time and all subsequent attempts have crashed
after hitting "Start Game". Running Fedora 17 with Wine 1.5.8 32bit.
Crashed right after this on console:
fixme:heap:HeapSetInformation 0x21451000 0 0xaa3af9c 4
err:seh:raise_exception Exception frame is not in stack limits => unable to
dispatch exception.
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