[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 19 09:38:37 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=9210
Patrick Rudolph <patrick1804 at web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |patrick1804 at web.de
--- Comment #51 from Patrick Rudolph <patrick1804 at web.de> 2012-07-19 09:38:37 CDT ---
I have no problems to run 3DMark05 / 3dMark06 using wine 3DMark05.exe
-nosysteminfo. PS version 3.0 is detected. All tests are running.
Without -nosysteminfo an error message is shown, and 3DMark0x quits.
direct rendering: Yes
server glx vendor string: ATI
server glx version string: 1.4
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon HD 4800 Series
OpenGL version string: 3.3.11005 Compatibility Profile Context
OpenGL shading language version string: 3.30
MaxSimultaneousTextures is 8192
MaxPointSize is 8192
wine 1.5.9
maybe this is a vendor specific problem not related to wine ?
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list