[Bug 9210] 3DMark06 doesn't recognize Pixel Shaders 2.0
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 19 16:22:45 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=9210
--- Comment #56 from Henri Verbeet <hverbeet at gmail.com> 2012-07-19 16:22:45 CDT ---
(In reply to comment #51)
> maybe this is a vendor specific problem not related to wine ?
Mostly, yes. There's a small chance we're interpreting the point size limits
wrongly in some way though.
(In reply to comment #52)
> Out of the box Wine is written with proprietary NVIDIA drivers in mind so it's
That's just not true.
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