[Bug 31261] New: League of Legends: server always busy with builtin wininet; crashes with native
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Jul 19 21:18:42 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31261
Bug #: 31261
Summary: League of Legends: server always busy with builtin
wininet; crashes with native
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs at winehq.org
ReportedBy: rmmartins at gmail.com
Classification: Unclassified
When I try to log in to League of Legends with builtin wininet (no override) it
always answers with "server busy, try again later". When I install wininet with
winetricks and try to log in again, it crashes with attached backtrace, no
matter what login/password I use.
My system is Debian Sid 32-bit, wine 1.5.9 (compiled by me, with patches, as
instructed by Daniel Riffo on AppDB). I don't know if it helps, but the exact
same problem happens with wine 1.4.1 provided by Sid's apt repo.
It's my first bug report, so if I need to send any more info, please tell me.
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