[Bug 31071] DotA 2: overbright/broken lighting effects

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jul 22 10:33:00 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31071

--- Comment #50 from Anton Vorobyov <phoenix at mail.ru> 2012-07-22 10:33:00 CDT ---
I'm using gt260m, yes. Results didn't change from run to run but from recompile
to recompile it seems. With commit being reverted results are stable (bug
doesn't occur anymore), thus it could be compiler cache error.

I'll make logs, but got a question. Log of whole session is 400+ MB (3-4 MB
compressed), and actual load of 'corrupted' resources occurs somewhere in
between 200 and 250 MB (first 200mb is game menu which is not affected).

Should i upload first 1k lines of log of complete log in compressed form?

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