[Bug 28444] zenilib 0.4.1.0 applications: crash when attempting to use d3dx9 for rendering
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jul 23 15:08:24 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=28444
--- Comment #13 from Mitchell Keith Bloch <bazald at gmail.com> 2012-07-23 15:08:24 CDT ---
It appears that the patch in attachment 41090 is sufficient to prevent instant
crashing when attempting to switch to the "DX9" renderer. Now it consistently
results in a number of lines identical to:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x5.
This seems to be non-fatal. However, the screen turns black while it waits for
the user to confirm that the settings are alright. When the user fails to
confirm because the screen is completely black, within ~15 seconds the settings
revert to the OpenGL renderer.
Unfortunately, some of the time, reverting results in the following hang of the
program:
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 5302
Current serial number in output stream: 5302
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list