[Bug 22053] Steam games crash on startup if in-game community is not disabled (gcc bug)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jul 26 08:06:10 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=22053

--- Comment #38 from Andrey Rahmatullin <wrar at wrar.name> 2012-07-26 08:06:10 CDT ---
(In reply to comment #37)
> What do you mean by "works"? 
The overlay opens.

> You said it doesn't work since 1.4.x for you.
I only said that it didn't work at least once with a Debian 1.4.x package.

> 1.5.9 built without any additional flags allow running games with
> overlay enabled in settings but the overlay doesn't show itself up like it's
> disabled.
I've double-checked and found that the behavior is different for different
games. Please check that you test the same game with different wine setups.

> Also, what's your prelink version?
0.0.20090925-6 which is the version with fixes from comment 31.

> `I'm using the repo one which is 0.0.20090925.
You mean 0.0.20090925-6 which is not the same thing.

> Are you confident that flags don't change anything and it's all the prelink's fault?

I didn't say it's prelink's fault. If you try to use the overlay with wine that
wasn't processed by prelin, the game will crash.

I've tested TF2 on different setups and it never worked for me with wine built
from source (1.4.1, 1.5.6, 1.5.9, with or without those flags). It works with
the Debian 1.4.1-2 package though (but not with 1.5.6-2). Some other games
(Lucid, Puzzle Quest 2) apparently work anywhere including 1.5.9 but I didn't
check them on all setups.

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