[Bug 31354] New: Dungeon Keeper 2 with hardware acceleration patch (GOG version) crashes on start
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Jul 30 10:22:46 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31354
Bug #: 31354
Summary: Dungeon Keeper 2 with hardware acceleration patch (GOG
version) crashes on start
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Classification: Unclassified
Created attachment 41198
--> http://bugs.winehq.org/attachment.cgi?id=41198
terminal output
Just like for Soulbringer (see bug #30745), GOG made an in-house patch for
Dungeon Keeper 2 too. The patch makes hardware acceleration available in the
game, fixes stability issues and allows to play the game in higher resolutions.
The patched version seems to work fine in Windows (according to the forum posts
on GOG), unfortunately it crashes in Wine (somewhere in wined3d).
I see the same crash with Wine 1.2.3, 1.4.1, wine-1.5.9-267-g8f108a0.
The patch installs 2 new files in the game directory: DKII-dx.exe and
patch.dll. When starting the game with DKII-dx.exe, the screen turns black for
a couple of seconds, then Wine crashes.
The 'normal' executables for the game (DKII_SOFT.EXE and DKII.exe) are still
able to start the game.
Please let me know if you need a log with the appropriate debug channels
enabled.
The attached backtrace was created with wine-1.5.9-267-g8f108a0.
Fedora 17
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
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