[Bug 31354] New: Dungeon Keeper 2 with hardware acceleration patch (GOG version) crashes on start

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Jul 30 10:22:46 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31354

             Bug #: 31354
           Summary: Dungeon Keeper 2 with hardware acceleration patch (GOG
                    version) crashes on start
           Product: Wine
           Version: 1.5.9
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
    Classification: Unclassified


Created attachment 41198
  --> http://bugs.winehq.org/attachment.cgi?id=41198
terminal output

Just like for Soulbringer (see bug #30745), GOG made an in-house patch for
Dungeon Keeper 2 too. The patch makes hardware acceleration available in the
game, fixes stability issues and allows to play the game in higher resolutions.
The patched version seems to work fine in Windows (according to the forum posts
on GOG), unfortunately it crashes in Wine (somewhere in wined3d).
I see the same crash with Wine 1.2.3, 1.4.1, wine-1.5.9-267-g8f108a0.
The patch installs 2 new files in the game directory: DKII-dx.exe and
patch.dll. When starting the game with DKII-dx.exe, the screen turns black for
a couple of seconds, then Wine crashes.
The 'normal' executables for the game (DKII_SOFT.EXE and DKII.exe) are still
able to start the game.

Please let me know if you need a log with the appropriate debug channels
enabled.
The attached backtrace was created with wine-1.5.9-267-g8f108a0.

Fedora 17
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2

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