[Bug 30857] New: Evochron Mercenary hangs on launch without native dinput8.dll

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 6 12:03:24 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30857

             Bug #: 30857
           Summary: Evochron Mercenary hangs on launch without native
                    dinput8.dll
           Product: Wine
           Version: 1.5.5
          Platform: x86
               URL: http://www.gamershell.com/download_85364.shtml
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: minor
          Priority: P2
         Component: directx-dinput
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
    Classification: Unclassified


Created attachment 40415
  --> http://bugs.winehq.org/attachment.cgi?id=40415
terminal output + winedbg backtrace + dinput debug log

The problem can be reproduced with the Steam version of the game as well as
with the non-Steam demo version.
Evochron Mercenary hangs immediately after starting, without displaying
anything. I tested the game without a joystick or gamepad installed (only
keyboard + mouse). The same problem with Wine 1.2.3, 1.4.
The attached file contains 3 logs: a plain terminal output, a backtrace
generated by winedbg while the game is unresponsive, and a +tid,+dinput log
containing only a few lines.
It may be a known bug, but I wasn't lucky enough to find a matching bug report.

Workaround: winetricks dinput8

With native dinput8.dll the game can be started, although other issues arise
later.

Fedora 17 x86
X.Org X Server 1.12.2

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