[Bug 30857] New: Evochron Mercenary hangs on launch without native dinput8.dll
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Jun 6 12:03:24 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30857
Bug #: 30857
Summary: Evochron Mercenary hangs on launch without native
dinput8.dll
Product: Wine
Version: 1.5.5
Platform: x86
URL: http://www.gamershell.com/download_85364.shtml
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Classification: Unclassified
Created attachment 40415
--> http://bugs.winehq.org/attachment.cgi?id=40415
terminal output + winedbg backtrace + dinput debug log
The problem can be reproduced with the Steam version of the game as well as
with the non-Steam demo version.
Evochron Mercenary hangs immediately after starting, without displaying
anything. I tested the game without a joystick or gamepad installed (only
keyboard + mouse). The same problem with Wine 1.2.3, 1.4.
The attached file contains 3 logs: a plain terminal output, a backtrace
generated by winedbg while the game is unresponsive, and a +tid,+dinput log
containing only a few lines.
It may be a known bug, but I wasn't lucky enough to find a matching bug report.
Workaround: winetricks dinput8
With native dinput8.dll the game can be started, although other issues arise
later.
Fedora 17 x86
X.Org X Server 1.12.2
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