[Bug 30891] New: page fault in wined3d_surface_blt

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Jun 10 18:50:21 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30891

             Bug #: 30891
           Summary: page fault in wined3d_surface_blt
           Product: Wine
           Version: 1.4
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: chinese_chater at yahoo.de
    Classification: Unclassified


Created attachment 40479
  --> http://bugs.winehq.org/attachment.cgi?id=40479
command line output, including backtrace

After starting the game Typing of the Dead and selecting "Network" in the menu,
wine 1.4 crashes:

---
Unhandled exception: page fault on read access to 0x00000072 in 32-bit code
(0x7e1cab0e).
[...]
=>0 0x7e1cab0e wined3d_surface_blt+0xfce() in wined3d (0x0033fc04)
  1 0x7e27a443 in ddraw (+0x3a442) (0x0033fcd4)
  2 0x00477131 in tod_e (+0x77130) (0x0033fd34)
---

(see attached backtrace.txt for the complete output)

On startup for this trace I've selected "DirectDraw HAL \ Microsoft Direct3D
RGB Software Emulation will be used", but it happens with "DirectDraw HAL \
WINE Direct3D7 Hardware acceleration using WineD3D will be used" and
"DirectDraw HAL \ WINE Direct3D7 Hardware Transform and Lightning acceleration
using WineD3D will be used", too.

I'm running wine on a 64bit (both kernel- and userspace) laptop with a GeForce
8600M GT and the open source nouveau graphics driver on a recent Debian sid,
with some i386 libraries to run the 32bit wine, obviously.

I'm using the latest, recently uploaded package in Debian sid: wine 1.4-6.

Cheers, Linus

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