[Bug 30902] New: Arcania: Gothic 4 fails to start (hangs on startup)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Jun 12 10:01:47 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30902

             Bug #: 30902
           Summary: Arcania: Gothic 4 fails to start (hangs on startup)
           Product: Wine
           Version: 1.5.6
          Platform: x86
               URL: http://www.gamershell.com/download_63874.shtml
        OS/Version: Linux
            Status: NEW
          Keywords: download
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
    Classification: Unclassified


Created attachment 40514
  --> http://bugs.winehq.org/attachment.cgi?id=40514
plain terminal output

Both the demo version and the full version of the game hang after starting,
without displaying anything. The Arcania.exe process is just sitting there,
seems to idling (1-3% CPU usage).
Terminal output doesn't reveal much about what's going on. There are messages
from the game engine, always ending with the line 'Baked PC'.
It doesn't matter if I let the installer install the required components
(DirectX, Physx, VC++), or I install them via winetricks (with latest Wine
version the game needs Physx and Xact audio libraries).
I also tried the followings to no avail:
- different Wine profiles (XP/Vista/Seven)
- newer version of Physx, downloaded from Nvidia
- forcing the game to run only on 1 core (taskset -c 0)
- installing Windows Media Player 10 (videos, including intros are stored in
wmv format)

Some of the testers in AppDB agree that the problem must be due to the
copy-protection used by the game (Securom). I'm not sure about that.
I tested with the Gamersgate version of the game.
- the original version (without patches) contains Securom 8.1.8 (release date
check + hardware based DRM). Activating Gothic 4 with this particular Securom
version worked under Wine 1.5.6, but the game hung afterwards.
- the first patch for the game changes DRM to the less restrictive Securom
7.42.xx. Applying this patch didn't change the behaviour, the game hangs after
starting.
- the latest official patch for the game removes Securom (actually it is still
there, but they made it inert). The same problem exists with this patch as
well.
- I also have the standalone expansion for Gothic 4 (ArcaniA: Fall of
Setarrif), which is completely DRM free. It behaves in the same way as the
original game with Securom.

The problem can be reproduced with the demo version as well (~1.7 GB download
size). The demo indeed contains Securom.
The attached log file was created by starting the expansion, just because it is
DRM free.
Although terminal output always ends with the 'Baked PC' message, using
+loaddll revealed that Physx dlls were loaded afterwards.


Fedora 17 x86
Kernel 3.4.0-1.fc17.i686.PAE
Nvidia 250 / driver 295.59
X.Org X Server 1.12.2
gcc version 4.7.0 20120507 (Red Hat 4.7.0-5) (GCC)

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