[Bug 11674] Dual-core unsupported in WoW and SC2

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Jun 13 05:29:46 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=11674

--- Comment #181 from ae <aeforeve at mail.ru> 2012-06-13 05:29:46 CDT ---
whether is insufficiency of a functionality - an error?
look at the comment 86
http://bugs.winehq.org/show_bug.cgi?id=11674#c86

> Actually - this bugs can be closed
> wine normally supports smp in WoW
> And the reason of slow operation is very simple - on Windows - in drivers of
> video cards - at Nvidia and Ati - there is such section - optimization for
> specific applications is called"

that you see that in load of the processor - actually is display of ineffective
operation of "semaphores" (WaitForMultipleObjects) - from for which the
capacity of one kernel on useless a content switches practically is for nothing
spent
as a result there is an erratic impression that games really normally use many
threads

and effective operation 3d subsystems - it will be possible only when finishing
a piece of a code - similar to my patch - wine-developers (that hardly) or
nvidia/amd (that hardly during short-range time)

my patch became for WoW - and it showed - what method it is possible to correct
this mistake - a method the extremely difficult and wasteful

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