[Bug 8357] EverQuest models not shown
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue Jun 19 10:43:21 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=8357
Wintermuted <scottish at birdprizes.com> changed:
What |Removed |Added
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CC| |scottish at birdprizes.com
--- Comment #60 from Wintermuted <scottish at birdprizes.com> 2012-06-19 10:43:21 CDT ---
This bug is still active, as I just did an install on the latest EQ client.
Test OS: Xubuntu 12.04
Video Card: NVIDIA GTS450 1GB w/ 235 drivers
Wine Vers: 1.4.x (latest as of 6/19/2012).
Installed from the Install client that is downloaded from the Everquest site.
Use the modified DLL from <a
href="http://bugs.winehq.org/show_bug.cgi?id=8357#c32">comment 32</a>. This is
the DLL that you download from the web. If you look at the d3dx9_30.dll in
.wine/drivec/windows/system32 this is just a wine placeholder. Do not edit this
DLL. You will need to download the real DLL, patch it and place it in
~/.wine/drive_c/users/Public/Sony Online Entertainment/Installed
Games/EverQuest
>From there just set the
TextureCache must be set to FALSE in the EQ settings UI you can access from the
login screen.
VertexShaders must be TRUE in the eqclient.ini in the same directory as the
modified DLL.
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