[Bug 30958] StarForge Alpha build: Black screen due to shader compilation errors

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Jun 21 01:37:01 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30958

--- Comment #3 from Kevin Meyer <billy65bob at gmail.com> 2012-06-21 01:37:01 CDT ---
It seems I changed the offscreen renderer to backbuffer to work around another
issue with another game (gives me a black screen with GLSL off and an increased
PGMSIZE).

I set that back to fbo and it seems to be rendering fine with the increased
shader size limit; I can see the ground, trees, various particle effects and
the player...
But the game's no accepting any input from my mouse outside the menus, so I'm
not really in a position to test beyond that.

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