[Bug 30979] New: Skyrim: Opaque green consumes whole scene when character is underwater

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Jun 22 18:43:18 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30979

             Bug #: 30979
           Summary: Skyrim: Opaque green consumes whole scene when
                    character is underwater
           Product: Wine
           Version: 1.5.7
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: jeff at deserettechnology.com
    Classification: Unclassified


When your character is submersed in Skyrim, the water is supposed to be mostly
transparent and allow the user to see underwater. Wine draws a solid green,
blue, or black scene (depending on the color of the water and time of day, I
guess). The player's HUD is unaffected.

See attached screenshots. These were taken in the river between Riverwood and
Whiterun. One shows night and another day.

I have not tested on Windows so I don't know 100% that this is unexpected
behavior, but it certainly seems off to me.

I have found these two YouTube videos of persons going underwater in Skyrim:
https://www.youtube.com/watch?v=AKMuKqrixi4
https://www.youtube.com/watch?v=M7UIpHLkRCk

The first shows little view obstruction. The second shows a screen quite
similar to those in the screenshots for a while, but as the player descends,
objects become visible; in Wine, nothing ever comes into visibility as far as I
have tested; I cannot see salmon or other fish underwater even when they are
right next to me (slaughterfish attack, opportunity to "catch salmon", etc.)
and the sea floor/riverbed never come into focus. Just this green screen all
the time in every water body in which I have attempted to swim thus far.

This occurs on Wine 1.5.6, 1.5.7, and all commits in between (recompiled every
day between these releases to no change). If someone could confirm that this
behavior is indeed unexpected and does not occur on Windows, I would appreciate
that.

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