[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 3 23:23:04 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29499

--- Comment #19 from PommeGolden <lapommegolden at gmail.com> 2012-03-03 23:23:04 CST ---
(In reply to comment #16)
> Created attachment 39171 [details]
> check bad events patch
> 
> Please, test the attached patch. It works for me and passes the socket tests.
> Usually it takes at most 6 seconds to cancel and return to the main screen
> here, a similar delay can be seen in my windows test.

Bruno's patch does NOT seem to work for me

AOE2 > Multiplayer > Create > Cancel > AOE2 will freeze (I tried multiple times
& waited for more than a full minute)

Patched against 1.4-rc6
http://bugs.winehq.org/attachment.cgi?id=39171

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list