[Bug 28009] Thick font rendering in Space Funeral game

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 6 05:01:45 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=28009

Rafal Stanilewicz <washuu at eastnews.com.pl> changed:

           What    |Removed                     |Added
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                 CC|                            |washuu at eastnews.com.pl

--- Comment #2 from Rafal Stanilewicz <washuu at eastnews.com.pl> 2012-03-06 05:01:45 CST ---
Wine 1.4-rc6 here. 

Game runs OK, sound enabled (winealsa.drv). Fonts are thin and more readable,
but still differ from those on oryginal screens. Perhaps because game uses
unsupported video mode, and graphic is somehow stretched:

err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
320x240x16 @60! (XRandR)


When game runs, there are also a lot of errors on the console:

fixme:d3d_surface:wined3d_surface_flip Ignoring flags 0x1.
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x145678, flags 0x1, event (nil)
stub!
fixme:quartz:Parser_OutputPin_QueryInterface No interface for
{56a868a5-0ad4-11ce-b03a-0020af0ba770}!
err:quartz:ACMWrapper_Receive Error sending sample (80040227)
err:heap:GlobalFree (0x850a): Page fault occurred ! Caused by bug ?
err:heap:GlobalFree (0x8602): Page fault occurred ! Caused by bug ?
err:heap:GlobalFree (0x8822): Page fault occurred ! Caused by bug ?
err:heap:GlobalFree (0x8852): Page fault occurred ! Caused by bug ?

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