[Bug 29499] Age of Empires II freezes when disconnecting from a multiplayer room/game using native DirectPlay DLL

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 7 12:19:23 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29499

Alex Henrie <alexhenrie24 at gmail.com> changed:

           What    |Removed                     |Added
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  Attachment #39215|0                           |1
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--- Comment #30 from Alex Henrie <alexhenrie24 at gmail.com> 2012-03-07 12:19:23 CST ---
Comment on attachment 39215
  --> http://bugs.winehq.org/attachment.cgi?id=39215
check bad events patch with POLLHUP in events (try 2)

Bruno, you're right, for some reason poll() simply does not return on Mac OS X.

Just so you know, these two lines are mathematically equivalent:
(pfd.revents & POLLERR) || (pfd.revents & POLLHUP)
pfd.revents & (POLLERR|POLLHUP)

Thanks for your help in debugging. Are you still trying to find a solution? I
am out of ideas.

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