[Bug 30056] Feature request: Graphical scaler algorithms

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 7 23:07:34 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=30056

--- Comment #10 from Dmitry Timoshkov <dmitry at baikal.ru> 2012-03-07 23:07:34 CST ---
(In reply to comment #9)
> I admit that I haven't considered VNC or X11 for scaling. Nevertheless, the
> problem just shifts from Wine not having an good scaling algorithm to a VNC
> client not having a good scaling algorithm (they just use a larger box of
> same-colored pixels for one original pixel, just like a LCD does when
> upscaling).

Doing it badly is still better than doing nothing, it's the first step to do
what you want. Now just file a feature request at the proper project bugzilla.

> You already mentioned that the GDI32 component is not the place for this to be
> done. Is there another component which is more suited for this kind of work?
> Like directx-d3d?

No, "there are other ways to draw things." And Wine doesn't have a final
frame buffer picture to work on/scale in the first place. Wine does draw
on the screen via distinct API calls, drawing a line, an icon, a font glyph,
a curve, etc. at a time.

As I already said, most likely a WONTFIX.

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