[Bug 28852] Star Trek Online, sound distorted/stutters

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 14 05:48:09 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=28852

Jörg Höhle <hoehle at users.sourceforge.net> changed:

           What    |Removed                     |Added
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                 CC|                            |aeikum at codeweavers.com,
                   |                            |hoehle at users.sourceforge.ne
                   |                            |t

--- Comment #3 from Jörg Höhle <hoehle at users.sourceforge.net> 2012-03-14 05:48:09 CDT ---
Doh,
do all apps using mmdevapi directly stutter on your machine?
I'm asking because the mmdevapi render test_worst_case included in the wine
testsuite stutters on my Mac OS X 10.5.8 "early 2009" nVidia Mac mini.  That
test is believed to mimic XAudio2, so I'm inclined to believe that all XAudio2
apps stutter on Mac OS X, at least on Leopard.  How does this test work for you
under varying OS available to you (Leopard, Snow Leopard, Lion)?
The winmm and dsound tests do not stutter, hence apps that no nothing about
mmdevapi or that can fallback to DSound should not be affected.  XAudio2
appeared with Vista I presume, to replace DSound.

To hear the tests, you must use either runtest -i or WINETEST_INTERACTIVE=1
I recommend:
cd dlls/mmdevapi/tests
../../../tools/runtest -v -i -P wine -M mmdevapi.dll -T ../../.. -p
mmdevapi_test.exe.so render.c >> /tmp/render.log 2>&1
(look at make -n render.ok; likewise for winmm:wave and dsound tests)

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