[Bug 30207] New: Dolphin 3.0.458 : Crashes on launch with unhandled exception code

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Mar 17 23:58:42 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30207

             Bug #: 30207
           Summary: Dolphin 3.0.458 : Crashes on launch with unhandled
                    exception code
           Product: Wine
           Version: 1.5.0
          Platform: x86-64
               URL: http://www.dolphin-emulator.com/
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: dredgingthelake at gmail.com
    Classification: Unclassified


The dolphin gamecube/wii emulator crashes when launching. Sometimes it doesn't
crash if I run it in gdb or with strace. Here is the error:

WINEDEBUG=+seh wine Dolphin.exe:

warn:seh:setup_exception_record exception outside of stack limits in thread
0009 eip 7e1d5406 esp ff8249b0 stack 0x242000-0x340000
trace:seh:raise_exception code=c0000005 flags=0 addr=0x7e1d5406 ip=7e1d5406
tid=0009
trace:seh:raise_exception  info[0]=00000000
trace:seh:raise_exception  info[1]=ffffe0b4
trace:seh:raise_exception  eax=ffffe0b4 ebx=00000000 ecx=f7758320 edx=00000000
esi=f7757bf0 edi=ff8249fc
trace:seh:raise_exception  ebp=f77358a8 esp=ff8249b0 cs=0023 ds=002b es=002b
fs=0063 gs=006b flags=00010246
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7e1d5406

I tried to do a backtrace with gdb, but it didn't give me any useful
information, even when compiling with "-ggdb" as the instructions here suggest: 
http://www.gentoo.org/proj/en/qa/backtraces.xml

I'm running from a local build directory, and not from a gentoo install as
well, so nothing should be getting stripped.

This bug occurs with wine-1.5 but also with older versions such as wine-1.2. It
did not happen with my old system (Socket 775 E5200) but does with my new
system (Socket 1155 i5 2500k). Perhaps because the CPU is much more powerful
and so is causing some sort of timing issue, as strace or gdb allow it to run
sometimes, although it still may crash before entering a game, but after
launching the GUI. The operating system is mostly the same, although was
compiled for the new CPU with "-march=native". However, the older versions of
wine were compiled for my old system, so they shouldn't crash if that was the
issue.

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