[Bug 30259] StarCraft II doesn't start

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 27 10:14:05 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30259

--- Comment #10 from Felipe Contreras <felipe.contreras at gmail.com> 2012-03-27 10:14:05 CDT ---
(In reply to comment #9)
> (In reply to comment #8)
> This bug is closed as duplicate not invalid.

_Now_, but that's not the first thing you did. The first thing you did was to
mark it as INVALID without really knowing if was invalid or not; IOW without
knowing if UseGLSL was the issue or not.

vitaliy-bugzilla at kievinfo.com
2012-03-24 22:33:45 CDT    
Status    UNCONFIRMED    RESOLVED
Resolution    ---    INVALID

> What are you complaining about?

^- You are marking bugs as INVALID without knowing if they are really invalid.

> That you did something Wine _explicitly told you_ not to do?

Where?

This is what Wine says: 'The GLSL shader backend has been disabled. You get to
keep all the pieces if it breaks.'

This didn't cause any issue. It's *totally* and *completely* irrelevant. I know
because I tried disabling it, as I said in further comments. I should have lied
and removed that line from the output.

> And now you
> getting a ear full of developers telling you why you shouldn't do it?
> 
> Yes, your program has an issue running under Wine. Yes there is a bug about it
> (bug 29982). Either wait for it to be resolved or fix it yourself for everyone
> else to enjoy. Wine is an open source project. No one owes anything to anyone. 
> All people here are volunteers and contribute their own free time, experience
> and knowledge to the project.

Yes, that doesn't make your actions any more appropriate.

Closing bugs for the wrong reasons is still wrong.

If it makes you happier to close as INVALID all bugs that have UseGLSL
disabled, go ahead, that doesn't help anybody, specially not the Wine project.
What you should be doing is *first* make sure UseGLSL is the issue, and *then*
mark as INVALID.

But I'm sure you will never accept that there's room for improvement for your
actions. No, you are perfect.

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