[Bug 30565] monogame drawing flickers
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue May 1 12:45:06 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30565
Józef Kucia <joseph.kucia at gmail.com> changed:
What |Removed |Added
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CC| |joseph.kucia at gmail.com
--- Comment #1 from Józef Kucia <joseph.kucia at gmail.com> 2012-05-01 12:45:06 CDT ---
(In reply to comment #0)
> On Wine, the graphics flicker like crazy. On Windows, there is no flickering.
I cannot reproduce flickering. It seems to work fine to me.
> I do get a fixme in terminal:
> fixme:wgl:ConvertAttribWGLtoGLX unsupported 201e WGL Attribute
I think it's not related, 0x201e is WGL_ACCUM_RED_BITS_EXT.
Also, the app doesn't seem to do anything wrong except passing wrong enum to
glTexEnvi:
glTexEnvi(target = GL_TEXTURE_ENV, pname = GL_TEXTURE_ENV_MODE, param =
GL_BLEND_SRC).
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