[Bug 30585] League of Legends crashes after Champion Select

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 5 16:55:20 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30585

Matej Spindler <spindler.matej at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |spindler.matej at gmail.com

--- Comment #11 from Matej Spindler <spindler.matej at gmail.com> 2012-05-05 16:55:20 CDT ---
I did some debugging!

Thread that blocks:

002c:err:ntdll:RtlpWaitForCriticalSection section 0x7bcc7be4 "loader.c:
loader_section" wait timed out in thread 002c, blocked by 0017, retrying (60
sec)

Wine-dbg>bt 0x17
Backtrace:
=>0 0xf77ad430 __kernel_vsyscall+0x10() in [vdso].so (0x7f39e0a8)
  1 0xf760da6e pthread_sigmask+0x4d() in libpthread.so.0 (0x7f39e0a8)
  2 0x7bc74dc3 wine_server_call+0x7a() in ntdll (0x7f39e0a8)
  3 0x7bc7e107 NTDLL_wait_for_multiple_objects+0x169() in ntdll (0x7f39e2b8)
  4 0x7bc7e275 NtWaitForMultipleObjects+0x67() in ntdll (0x7f39e308)
  5 0x7b871789 WaitForMultipleObjectsEx+0x155() in kernel32 (0x7f39e458)
  6 0x7dd8c9d1 X11DRV_MsgWaitForMultipleObjectsEx+0x6e() in winex11
(0x7f39e498)
  7 0x7ead3e0f wait_message+0x41() in user32 (0x7f39e4d8)
  8 0x7ea93ca4 wait_message_reply+0xfd() in user32 (0x7f39e588)
  9 0x7ea943c8 send_inter_thread_message+0xf2() in user32 (0x7f39e5e8)
  10 0x7ea94677 send_message+0x249() in user32 (0x7f39e648)
  11 0x7ea94b69 SendMessageW+0x53() in user32 (0x7f39e698)
  12 0x7e6819f0 IMM_DestroyContext+0xd6() in imm32 (0x7f39e6d8)
  13 0x7e67fee1 IMM_FreeThreadData+0x3d() in imm32 (0x7f39e708)
  14 0x7e680d57 DllMain+0xaf() in imm32 (0x7f39e748)
  15 0x7e68818e __wine_spec_dll_entry+0x69() in imm32 (0x7f39e778)
  16 0x7bc4ba11 call_dll_entry_point+0x14() in ntdll (0x7f39e798)
  17 0x7bc4dcab MODULE_InitDLL+0x1fe() in ntdll (0x7f39e908)
  18 0x7bc517b8 LdrShutdownThread+0xe0() in ntdll (0x7f39e948)
  19 0x7bc80dca exit_thread+0xb2() in ntdll (0x7f39ea18)
  20 0x7bc7a3bd call_thread_func_wrapper+0x14() in ntdll (0x7f39ea28)
  21 0x7bc7a3fd call_thread_func+0x3e() in ntdll (0x7f39eb08)
  22 0x7bc7a392 call_thread_entry_point+0x11() in ntdll (0x7f39eb28)
  23 0x7bc810ec start_thread+0x167() in ntdll (0x7f39f368)
  24 0xf7608ce8 start_thread+0xd7() in libpthread.so.0 (0x7f39f468)

So IMM_DestroyContext() sends a message but never receives a replay.

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