[Bug 30639] Audio stuttering and performance drops in Star Wolves 3

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 14 09:26:08 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30639

--- Comment #21 from Alexander E. Patrakov <patrakov at gmail.com> 2012-05-14 09:26:08 CDT ---
The transition is handled almost correctly, because no state is kept between
the resampler runs. "Almost" because the two resamplers have different latency,
so a glitch of less than 1 ms will happen.

As for basing the heuristic on the number of playing buffers, the problem is
that it is not readily available.

A different, low-quality FIR might be a good idea, I will play with it.

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