[Bug 29291] Tomb Raider III looses all the textures

wine-bugs at winehq.org wine-bugs at winehq.org
Wed May 16 00:10:15 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=29291

Wylda <wylda at volny.cz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |INVALID

--- Comment #7 from Wylda <wylda at volny.cz> 2012-05-16 00:10:15 CDT ---

Important is, how it behaves under native OS. I freshly installed Tomb Raider 3
under WinXP and when setting D3DTF to 0 the textures are missing exactly like
in current wine. Thus invalid. Sorry for the noise.

Google gave me some forum, where was a wild guess, that D3DTF stands for
Trilinear Filtering.

But it's not the On/Off switch, but accepts at least values 0,1,2 and each
produces different picture/texture quality. And your patch also points TF to
Texture Format.

PS: Note for my potential future use - to avoid startup crash under WinXP,
sounds need to be disabled.

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