[Bug 29168] Star Wars: The Old Republic game client hangs at intro splash

wine-bugs at winehq.org wine-bugs at winehq.org
Fri May 18 01:36:32 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=29168

--- Comment #219 from Marco D <moonbane at gmx.net> 2012-05-18 01:36:32 CDT ---
(In reply to comment #218)
> No, none of the wine devs has helped me with my NtMapViewOfSection problems,
> and I haven't had any time to look at it myself lately.  
> 
> The current patch (and my improved version which does clock_nanosleep) does an
> adequate job of playing SWTOR post the 1.2 patch; the extended freezing appears
> to be gone.  Framerate in PvP can drop very low though (4 fps, with a GTX
> 680!).
> 
> Has anyone experimented with DLL overrides to get PvP performance to an
> acceptable level?

I think it's a CPU-scaling/multithread issue. In Ops I can usually get better
Performance, if I set each swtor-process per "taskset ..." to its own CPU-core.

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