[Bug 30787] New: Heroes of Might and Magic V Map Editor takes minutes to start up (winver>=Win2000)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 28 10:00:53 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30787

             Bug #: 30787
           Summary: Heroes of Might and Magic V Map Editor takes minutes
                    to start up (winver>=Win2000)
           Product: Wine
           Version: 1.5.5
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
    Classification: Unclassified


Created attachment 40316
  --> http://bugs.winehq.org/attachment.cgi?id=40316
winedbg backtrace during the busy state

It takes 3-4 minutes until the Map Editor for HoMM V appears when Windows
version is set to Win2000 or higher in winecfg. Using Win9x/Me, or WinNT40/35
profiles, the editor loads up in less than 10 seconds.

Wine doesn't print anything in the terminal until the editor window appears.
There is no hdd activity, but cpu usage is constantly ~100 % while Wine is busy
with loading the editor.

If I attach winedbg to the H5_MapEditor.exe process, I always get the same
backtrace as can be seen in the attachment.

It should be noted that bug #29603 describes a very similar problem. Of course
I have no proof if they're about the same problem, but the similarities are
striking. 

Fedora 16 x86
gcc version 4.6.3 20120306 (Red Hat 4.6.3-2) (GCC)
Kernel 3.3.7-1.fc16.i686.PAE

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