[Bug 30787] Heroes of Might and Magic V Map Editor takes minutes to start up (winver>=Win2000)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 28 14:26:52 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30787

--- Comment #1 from GyB <gyebro69 at gmail.com> 2012-05-28 14:26:52 CDT ---
With WINEDEBUG=warn+heap there is only one warning just as the application
starts:
warn:heap:validate_block_pointer Heap 0x110000: pointer 0x34eb80 is not inside
heap

then two more added as the editor window finally appears:
warn:heap:validate_block_pointer Heap 0x110000: pointer 0x33cf40 is not inside
heap
warn:heap:validate_block_pointer Heap 0x110000: pointer 0x33dc50 is not inside
heap

Memory consumption isn't changing considerably during the long 'busy' period.
It reaches the top  right after the application was started:
VIRT: 1585M   RES: 123M  SHR: 18988

When the editor window appears:
VIRT: 1694M   RES: 232M  SHR: 66644

What could be the difference between Win98 and WinXP modes in Wine which makes
such a long loading time?

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