[Bug 30787] Heroes of Might and Magic V Map Editor takes minutes to start up (winver>=Win2000)
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon May 28 14:26:52 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=30787
--- Comment #1 from GyB <gyebro69 at gmail.com> 2012-05-28 14:26:52 CDT ---
With WINEDEBUG=warn+heap there is only one warning just as the application
starts:
warn:heap:validate_block_pointer Heap 0x110000: pointer 0x34eb80 is not inside
heap
then two more added as the editor window finally appears:
warn:heap:validate_block_pointer Heap 0x110000: pointer 0x33cf40 is not inside
heap
warn:heap:validate_block_pointer Heap 0x110000: pointer 0x33dc50 is not inside
heap
Memory consumption isn't changing considerably during the long 'busy' period.
It reaches the top right after the application was started:
VIRT: 1585M RES: 123M SHR: 18988
When the editor window appears:
VIRT: 1694M RES: 232M SHR: 66644
What could be the difference between Win98 and WinXP modes in Wine which makes
such a long loading time?
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