[Bug 30405] WinUAE crashes on changing graphics API from DirectDraw to Direct3D
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Nov 5 02:17:39 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=30405
--- Comment #11 from Frédéric Delanoy <frederic.delanoy at gmail.com> 2012-11-05 02:17:39 CST ---
(In reply to comment #8)
> Tested with wine-1.5.16-160-gd89cd62. Could not get a really usable wine crash
> log, but a minidump was generated
This extract from console log might be an explanation:
...
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:win:EnumDisplayDevicesW ((null),0,0x3fce208,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
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