[Bug 32233] New: Battlefield Bad Company 2 weapons/items hold by player distorted/invisible

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Nov 16 08:30:28 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32233

             Bug #: 32233
           Summary: Battlefield Bad Company 2 weapons/items hold by player
                    distorted/invisible
           Product: Wine
           Version: 1.5.17
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: ajsb at vfemail.net
    Classification: Unclassified


No matter i'm reporting this bug as for WINE 1.5.17 it actually it affects
previous version also since BFBC2  can be played in WINE.

This issue is playing in MULTIPLAYER in non-punkbuster servers.
I don't play the single player of this game.

Also, this bug happens no matter the settings , only varies in severity 
according to settings

This report will have 3 points (1st 2 in this post, 3rd point in next posts):


1. My WINE settings for this game.

2. Description of bug.

3. Screenshots



 1.My WINE settings for this game.

These settings are needed to avoid several textures problems related with 
explosions, shooting, smoke, fires and even completely random textures
problems.
With these settings all that is solved...remaining only the issues that 
are the reason for this report:

MultiSampling        Disabled
StrictDrawOrdering    ENABLED  (MANDATORY to avoid issues above)
UseGLSL            Disabled
MouseWarpOverRide    Disabled (not relevant for bug)
d3dx10            DISABLED (avoids 1st launch lock up)
Virtual Desktop            1024x768 (not relevant for bug)
GrabFullScreen          y        (not relevant for bug)


 2. Description of bug.

Textures of Weapons/Items hold by player can be , or NOT, distorted.
This distortion reaches sometimes level so high that makes weapon or item
completely useless and impossible to play with it.

These distortions don't affect all weapons/items when we (re)spawn but only 
a part of them.

Just because a weapon/item is not distorted when we (re)spawn once,
doesn't mean that next time we (re)spawn is not distorted and vice-versa.

Changing class before respawn and going back to previous class in next respawn
can solve the problem...OR NOT...OR MAKE IT EVEN WORSE.

Sometimes distortion only happens in normal standing and not in ADS.

Sometimes distortion only happens in ADS and not in normal standing.

Sometimes distortion only shows when running/moving.

Very rare but sometimes distortion only happens when standing still.

MAJORITY of times it will happen in all those circumstances.

Sometimes is not distorted....it's INVISIBLE !!!

Sometimes is...distorted AND invisible !!!

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