[Bug 21708] d3d is trying to use GL_DEPTH_TEXTURE_MODE_ARB when driver doesn't support ARB_depth_texture
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Nov 18 05:10:37 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=21708
--- Comment #9 from Stefan Dösinger <stefan at codeweavers.com> 2012-11-18 05:10:37 CST ---
Created attachment 42534
--> http://bugs.winehq.org/attachment.cgi?id=42534
wined3d: Remove ARB_depth_texture requirement for D3DFMT_D16_UNORM (HACK)
Out of curiosity, does this hack make it any better? It's by no means a correct
fix, but it might just be enough to get those games going.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
More information about the wine-bugs
mailing list