[Bug 29582] Star Wars Battlefront (I and II) "Loading" screen very slow.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Oct 3 12:40:51 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=29582

--- Comment #7 from Daniel Santos <daniel.santos at pobox.com> 2012-10-03 12:40:51 CDT ---
> The game not working online is solely due to the servers dropping the
> connection since the client takes so long to load, for swbfront2 this is a
> fairly critical bug.

Yeah, that was my point, despite so much working in this game, this bug makes
removes a full half of its functionality.

The silly part of this is that the app appears to be beating its self to death
on something other than loading, thus starving the thread that's actually
trying to do the loading.  Or, if the loading isn't occurring in an actual
background thread (that belongs to the app), whatever other thing it's caught
up on is keeping it from loading.  In one iteration of my in-process wine
kernel, I had this thing loading up in 5 seconds (even though I broke plenty of
other stuff with that hack) -- this proved that it wasn't a problem with
actually loading slowly, but with the app slowing its self down as it tries to
load the level data.

I'll take another look at this in a few months, I'm too bogged down with
another project to spend much time on it at the moment.

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